Confidential Communication From: Concordia Bly, Junior Special Agent, Tal Sharnis Bureau To: Thascius Questionmark, Junior Special Agent, Tal Sharnis Bureau Subject: Investigating Mysterious Sorcery Dear Agent Questionmark, Junior Special Agent Concordia Bly here. I haven’t met you yet, I was just transfered here to Tal Sharnis from Leonis Base a few weeks ago and I hear you’re on a long-term undercover assignment somewhere in the city. I think Chief Special Agent Sleth was going to contact you about assisting me with my investigation into the ThingTown Abyss. Well, not so much my investigation into the ThingTown Abyss itself. At this point it’s turned into an investigation of a connected phenomenon that seems a lot bigger, and that’s where CSA Sleth thought your assistance would be helpful. The ThingTown Abyss is located at what was a major intersection. In my investigation, I found that trapped within the ThingTown Dome, in addition to the entities from the other side of the Abyss, were two ortgeists – very minor local spirits of the kind that are often found inhabiting the aetheric space near a crossroads or similar juncture. Apparently, there are ortgeists all over Tal Sharnis – some of them came here along with the original Amarantean city of Tal Sharnis and some came here along with San Francisco and its neighboring cities from Earth-X17. A lot of locations have two ortgeists attached to them now, an Amarantean one and an Earth-X17 one. I’m sure none of this comes as any surprise to you, since I hear that you’re a Tal Sharnis native with expertise in the occult. But here comes the big mystery: besides being trapped inside the ThingTown Dome, the two ortgeists at the ThingTown Abyss intersection are also trapped by some sort of binding sorcery, which clearly predates the first opening of the ThingTown Abyss. But wait, it gets weirder. There are similar binding sorceries binding ortgeists and other local spirits at most other major crossroads in the city, plus a lot of other places of the sort that attract spirits, like monuments, fountains, public squares, burial grounds, disaster sites. And, weirdly, construction sites, and just about everywhere where buildings have been destroyed by fires. Weird enough? Wait, there’s more. All these binding sorceries at these different sites seem to be interconnected by a single giant web of sorcery. I mean, this is huge. I haven’t found a way yet to measure the age of the spells, but I’m guessing something like this had to have been built up slowly like a spiderweb, probably over a lot of years. It might even still be a work in progress. So, who’s doing this, and why? That’s what I’ve been ordered to find out, and that’s what I need your help with, as a local who knows local history and knows more about sorcery than I do. The attached files show my findings in more detail. Looking forward to working with you. Sincerely, Concordia Bly, Junior Special Agent
Ready for more Weird Luck stories?
Check out Spoon Knife 3: Incursions, the brand new third volume of the annual Spoon Knife anthology!
Like the previous volume, Spoon Knife 3 contains Weird Luck stories by both me and Andrew: Andrew’s complete novelette “Space Pirate Stowaway” and my short story “Waiting for the Zeppelins” (featuring the incorrigable Smiley). Spoon Kinfe 3 also contains the short story “Kill Your Darlings,” by Verity Reynolds, a crossover story between the Weird Luck saga and Reynolds’ Non-Compliant Space series.
See you next Wednesday,